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Move the frontier.
Become a legend.

Track every counted contribution across the whole, accepted, and rejected Pareto roads.

Updated Sep 22, 6:02 AM PDT930 scored · 520 accepted · 410 rejected · 27 whole-frontier points

#15 Breakthrough · Breakthrough League

alexander-sei

League points18
Breakthrough rank#15
Counted moves4
Accepted moves4
Rejected moves0

Breakthrough League · alexander-sei's contributions

Whole Pareto road

Selected playerEveryone elseAccepted coordinateCounted league contributionDominated attempts

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40e10ac · accepted · 1,446 q · 1,735,059 T488afae · accepted · 1,390 q · 1,519,735 T8dc2404 · rejected · 1,165 q · 1,413,476 T673db5d · accepted · 1,164 q · 1,410,250 T717b405 · accepted · 1,164 q · 1,391,013 Tbulengerk · rejected · 148fb9f · 792 q · 803,001,570 Todinfree · rejected · e631a57 · 793 q · 671,273,994 Tgnuchev · rejected · 87cffbd · 794 q · 415,821,960 Tgnuchev · rejected · 8d26593 · 795 q · 300,862,444 Tnasqret · rejected · c60617f · 807 q · 276,427,457 Tgnuchev · rejected · 5c4ec19 · 822 q · 250,088,365 Tgnuchev · rejected · 3170f7b · 823 q · 154,247,477 Todinfree · rejected · 05f08d8 · 833 q · 61,654,186 Tgnuchev · rejected · 48d934d · 838 q · 22,019,787 Tgnuchev · rejected · 12d3354 · 974 q · 12,728,903 Tgnuchev · rejected · 91fbd50 · 999 q · 11,667,875 Tjieyilong · rejected · 9f6da5f · 1,010 q · 11,433,616 Tjieyilong · rejected · aebc50a · 1,040 q · 11,065,286 Tjieyilong · rejected · 6068f1d · 1,100 q · 9,340,989 Tjieyilong · rejected · 1c0e0e9 · 1,133 q · 1,460,511 Tgnuchev · rejected · a21ec67 · 1,134 q · 1,460,084 Tjieyilong · rejected · 3d9ce59 · 1,141 q · 1,423,723 Tjieyilong · rejected · 3ab4f86 · 1,142 q · 1,415,790 Tjieyilong · rejected · 71b9cc4 · 1,143 q · 1,411,643 Tjieyilong · rejected · fa3bb03 · 1,146 q · 1,408,582 Tjieyilong · rejected · 8155bb8 · 1,147 q · 1,396,769 Tjackylee0424 · accepted · 3493c83 · 1,150 q · 1,284,776 Todinfree · accepted · b87bdf7 · 1,153 q · 1,281,867 Tbulengerk · rejected · 2a1b5b2 · 1,255 q · 1,203,957 Tjackylee0424 · accepted · 3ccbe24 · 1,258 q · 904,108 Todinfree · accepted · 3d03172 · 1,259 q · 903,434 TRossnkama · accepted · 9e1ab6a · 1,260 q · 902,838 T1.64152B → 1.61914B Q×T · 1.36% lower · 43.5× maturity · direction cue magnified on screen1.64262B → 1.64153B Q×T · 0.07% lower · 42.9× maturity · direction cue magnified on screen2.12601B → 2.11243B Q×T · 0.64% lower · 25.7× maturity · direction cue magnified on screen2.51052B → 2.5089B Q×T · 0.06% lower · 18.4× maturity · direction cue magnified on screen1.64152B → 1.61914B Q×T · 1.36% lower · 43.5× maturity1.64262B → 1.64153B Q×T · 0.07% lower · 42.9× maturity2.12601B → 2.11243B Q×T · 0.64% lower · 25.7× maturity2.51052B → 2.5089B Q×T · 0.06% lower · 18.4× maturity

No current roadpost. Dominated scored attempts remain visible as faint scout marks.

Proof, not magic

alexander-sei's counted moves

Every item below contributes to Breakthrough League. Historical moves stay visible even after they leave today's Pareto frontier.

LeagueBreakthrough LeagueRank#15Score18Counted4
01
accepted717b405
1.64152B → 1.61914B Q×T1.36% lower · 43.5× maturity1,164 q × 1,410,242 T → 1,164 q × 1,391,013 T
+13.5league points
02
accepted673db5d
1.64262B → 1.64153B Q×T0.07% lower · 42.9× maturity1,163 q × 1,412,402 T → 1,164 q × 1,410,250 T
+0.6league points
03
accepted488afae
2.12601B → 2.11243B Q×T0.64% lower · 25.7× maturity1,390 q × 1,529,503 T → 1,390 q × 1,519,735 T
+3.7league points
04
accepted40e10ac
2.51052B → 2.5089B Q×T0.06% lower · 18.4× maturity1,446 q × 1,736,185 T → 1,446 q × 1,735,059 T
+0.3league points

No parallel game state

Four paths to legendary

01

Whole frontier

Every scored accepted or rejected result can shape the map. Failed and unscored attempts stay outside the game.

02

Break through

Set a new best Q × T product. A 2-power maturity curve makes the same percentage reduction more valuable near the endgame; splitting one reduction earns no bonus.

03

Expand the realm

Add new log-space Pareto area, land one unforgettable strike, or keep pushing across different tradeoffs.

04

Hold the road

Only directly adjacent roadposts from the same solver control a segment. Any rival between them breaks the territory.